Meshes not being imported correctly (godot mobile 4.1)
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When I try to import any object or model, it breaks.
I'll attach the pictures.
I also tried using Forward+ and Mobile but it didn't help.
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Could be something to do with your files. Have you tried various objects and models from different sources and see if it's still breaking during the import?
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Yes I tried multi models/objects and even made my own.
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So the problem seems to be the Editor itself. Godot Engine is known to be buggy when you try to run the editor on your phone, that's why on Play Store they pretty much marked it as "Early Access" as it is not production ready.
Your choice would be to try different versions, or wait for updates. Or perhaps, how about running the Web version using Google Chrome/Browser on your phone? See if you can import the meshes.
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Web version isn't opening so I think I'll quit on 3d for now, is there a way I can report this so it can be fixed soon?
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@Funky-Gaming Web version is like that, (seems like not responding) even if you browse it in PC browser. Try it again and give it about 10 minutes and see if anything shows up.
Yes you can submit it as an issue here, make sure you include:
- Your phone model
- Version of Godot you were using
- The sample meshes that you were trying to get into, but giving you problem
- Screenshot if applicable