what I want to achieve is a 3d particle system with 8 particles spawning evenly on a ring.
I set up a gpu particle 3d, made the emission shape a ring, removed gravity and set the explosiveness to 1. Everything perfect so far, but the problem is that I cannot seem to find an option to stop the random spawning of the particles. Tried all the options I could find, but nothing seems to impact it. Can it be done with normal setting or do I have to do it with code?