Floor mesh bug
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my floor mesh is buggy while I walk around the scene, I'm new to godot and I have no idea what it could be haha
Thanks!!
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What Renderer are you using?
It's on the top right, try switching between all three of them (Forward+, Compatibility, Mobile).
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i'm using Forward+, but iv tested on compatibility and still bugs
for collision, i'm using trimesh static body (option on mesh options on top)
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I'm mostly working on 2D so I can't help much. But reading from the upcoming 4.2 release notes there are lots of rendering fixes which may or may not address your issue.
But if it's something urgent then I'd recommend submitting it as issue on their repository with your project files that can reproduce the bug so the rendering team can have a look at it.
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okidokie! Thanks for the reply