@MaplewoodStreet Darn, not sure how to fix that, sorry.
AnonyBunny
Posts
-
-
You're very welcome! I'm glad I could help you.
-
You could hide the arms but still project their shadow ig? Not sure I actually understood the problem, sorry
-
What version of godot are you using and watch version of godot is the tutorial in? afaik the green icon is used to show that the function requires a call/input from a different node so you may have forgotten to connect the nodes
-
@MaplewoodStreet I don't think I know enough about shaders but I can help you troubleshoot it at the very least.
First, try and print your COLOR variable, check what it's giving. it should be (r, g, b, 1) where the letters are the respective values of the colour you are calling.
My hypothesis is that since it's only shades of green you have and divide by 3, it's giving you a number too small to equate so it goes directly to the else statement. Try doing it again without |/3| and tell me what happens.
-
@MaplewoodStreet Yeah, except for some fringe cases Godot 4 is a straight upgrade to 3 so the content can usually be translated cross engines
-
I see, well I'm glad you managed to solve your problem!
-
I'd say Godot 3.5 because my computer can't run Godot 4 (pain and suffering)
-
If you're willing to take the time out of your day, you can try converting those tutorials from godot 3 to 4 since 4 is a straight upgrade, I also know that instance() and export in 3 are instantiate() and @export in 4 respectively. Though realistically you could probably just hide the other shader and when you press a button in the options it shows the hidden shader and hides the shown one
-
Just checking, is this the midi player you're using for godot 4?
https://godotengine.org/asset-library/asset/1667 -
Whew, ok so, to preface this like a lil readme:
Jackpot is my personal end-goal project as a developer, a top-down rpg akin to Spiral Knights with elements from Devil May Cry and a weapon roster that's arguably more varied.I have an amount of experience programming with Godot but I'm still learning stuff so it'll be a while before I get to make this real
I also started on the project yesterday so uhh
Character Controller and Movement:
From my list of things to complete, I've already implemented basic movement, dashing, mouse look and health.I'm going to work on an inventory system and a save system next, which will include test items such as: materials, armour, weapons, throwables/consumables, stat boosters.
I'll start researching more about how signalbuses work in the meanwhile because I'll most likely need to use it for the inventory system, along with making a class for items and crafting, to make weapons and stuff.
Anyways, I probably won't be able to work on it today as I'm going on a 50k walk, I'll update once I have implemented saving and an inventory.
-
I'm AnonyBunny, I like music, cooking, game dev, drawing and exercising.
I'm relatively new to game dev, tried to get into it about 2 years back but fell off, then I learned python as a programming language and got back into godot about... 2 months back? 3? Made small projects to understand how Godot works, made clones of other popular games with the intention of learning how a Programmer thinks and now I'm bruteforcing my way through making my own games!
I don't really know what else to add lol
-
Ooh, Spiral Knights was my first videogame, it's a topdown mmorpg woth a really cool visual style. I probably played a total of 800 hours over all of my saves.
Sequenced Music (MML / MOD / MIDI) in Godot 4?
4-Color Game Boy Palette Shader? - Godot 4
Please help me. Midel and Camera3D
Missing Signal Connection Warning
4-Color Game Boy Palette Shader? - Godot 4
4-Color Game Boy Palette Shader? - Godot 4
Sequenced Music (MML / MOD / MIDI) in Godot 4?
Godot 3 or Godot 4: Which Version Should You Choose?
4-Color Game Boy Palette Shader? - Godot 4
Sequenced Music (MML / MOD / MIDI) in Godot 4?
Jackpot 0.2 Dev Log
Hello!
What Was the First Video Game You’ve Ever Played?