My background is RPGMaker, the tool does as advertised however you are still constricted within the boundary of RPGMaker capabilities.
I would like to expand out to a more commonly used engine for gamedev such as Unity, Unreal, Godot, GameMaker, as my safest pick. Unity, Unreal, GameMaker seems to be already battle tested and has produced many best sellers and award winning games. Godot however seems to be the youngest one, and I can't recall any hit games using this engine. How viable is the Godot Engine for a large and serious project
So what do you think?