Thanks for this post :))
I've heard opinions from experienced people that Godot 3.5 is the go to since Godot 4 is still in a development phase but the new features that Godot 4 offers are just too tempting... I feel like I should stop whining about things and just keep going with Godot 3.5 but on the other hand I am wondering if it will really be that bad if I start in Godot 4. Since I am a beginner I haven't even really developed a full game yet so my demands are pretty low and I doubt bugs will appear.... Such a hard choice :((