Hello guys, I am new to Godot entirely and I just found out that there is a game engine that can run on Android phone and I was wooooooowed
I downloaded Godot 3 and 4 from Play Store. I launched 4 but it didn't launch. It just asks the to grant permission to storage and after I do that, I get a black screen. I launched Godot 3 and it opened fine. I start a project with OpenGL ES 3.0, it shows me the black screen as Godot 4 did but when I start the project with OpenGL ES 2.0, it opens just fine. I launched the project as OpenGL ES 2.0 and decided to change it in the opened project and I get the same black screen
I want to know what's wrong...my phone specifications are in the images attached.
I want to know whether the problem is from my phone or not can someone please help me out???