Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Rigidbodys, arent really made for custom physics, I suggest using characterbody. You could also try changing your rigidbody mode to character, I dont know if it still works in godot 4