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@Punkgrin Thank you very much, I now understand the importance of GDScript a lot more. I will be attempting to learn it
Great explanation! It looks a lot like C# so may I ask, which would you recommend for use in Godot? I am prioritizing for the one with more tutorials and simplicity.
Is it possible to set up Visual Studio for Godot so that it can auto-fill some code and automatically re-format white space, similar to Unity?
@Dooniil There isn't absolutely correct ways to do it I think :gothink: if it works, then it works.
There's also another way to do it, which is to have an Autoload class, but inside that class you put in static members :godio: