Welcome to the C# and C++ Subforum!
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This subforum is dedicated to discussions revolving around C# and C++ scripting in Godot Engine. Whether you're an experienced programmer or just getting started, this is the place to explore the power of C# and C++ within Godot and share your insights with the community.
Guidelines for C# and C++ Discussions
To foster engaging and informative conversations, please keep the following guidelines in mind:
1. Share Your C# and C++ Wisdom
If you have experience with C# or C++ scripting in Godot, don't hesitate to share your knowledge and tips with others. Your expertise can help fellow developers on their C# and C++ journey.
2. Seek and Offer Help
Feel free to ask questions or seek assistance with C# and C++ scripting. Likewise, if you have solutions to someone else's query, kindly provide helpful and supportive responses.
3. Utilize Code Snippets with Syntax Highlighting
To showcase C# or C++ code snippets in discussions, surround your code with three backticks (```)
// Example C# snippet using Godot; using System; public class HelloWorld : Node { public override void _Ready() { GD.Print("Hello, Godot Community!"); } }
// Example C++ snippet #include <Godot.hpp> class HelloWorld : public godot::Node { GODOT_CLASS(HelloWorld, godot::Node) public: void _ready() { godot::Godot::print("Hello, Godot Community!"); } };
4. Collaboration and Learning
Our community thrives on collaboration and learning from one another. Engage in constructive discussions, exchange ideas, and celebrate each other's successes in C# and C++ scripting.
5. Respect and Encouragement
Respect is key in maintaining a positive environment. Treat all members with kindness and encouragement, regardless of their experience level.
6. Showcase Your Projects
If you've built projects using C# or C++, whether they are games, tools, or anything else, share them with the community! We're eager to see your creations and provide feedback.
7. Stay Curious and Adventurous 🧭
C# and C++ offer a world of possibilities in Godot. Don't be afraid to experiment, explore, and try out new ideas as you harness the potential of these powerful scripting languages.
Empower Your C# and C++ Journey!
The C# and C++ subforum awaits you with opportunities to expand your programming skills, solve challenges, and create amazing experiences in Godot Engine.
Whether you're a seasoned C# or C++ developer or just starting out, we're excited to have you as part of our community. Share your expertise, seek guidance, and let's embark on this scripting adventure together!
Happy coding!
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