Introductions

19 Topics 41 Posts
  • 0 Votes
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  • 0 Votes
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    Hi Kymoh,

    You have been absolutely fantastic with your support and it has been hugely appreciated.

  • GODOT HORROR

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  • Introduction

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  • Hello

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  • Introductions

    Moved
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    Well blow me down - I didn't notice all the other "Introduction" topics. Information overload!

  • Hello! I am new around here

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  • Hello World

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  • fouad

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  • Hello!

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  • Hello New here

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    Hello and welcome to Godot Community :gok: enjoy your stay!

  • A complete beginner here. Hello!

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    Wow, QBasic! I think Godot is a great engine to learn with. The official docs will help out a lot, and like you mentioned, video tutorials are a great resource.

    The Godot community is friendly and helpful so I'm sure any questions you might have will be answered. Best of luck!

  • 2 Votes
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    Hello and welcome to the Godot community :gochan: pardon the tumbleweed as the site is still rather new.

  • 1 Votes
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    @saptak-bhattacharyya Hey, if you are new to Godot, you may want to watch some beginner tutorials on YouTube first. At least that is what I did when I first learned Godot. Godot supports many coding languages, but I suggest you learn gdscript, which is very suitable for beginners since itโ€™s based on Python. I canโ€™t teach you in real-time, but if you struggle with bugs or anything while coding, simply post your problem on this site and I or somebody else will help you as quickly as possible. You may want to start first with some basic platform game. It may get a little bit boring at first, but when you understand the basic you will soon be able to make other kind of games like visual novel, top-down, etc. Just be patient a little bit and you will soon master it.

  • About

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    @Procal I believe you would be better with C# or C++ associated with Godot if you're gonna implement complex and heavy code...

  • echo helloworld

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    Hello and welcome :gochan:
    I hope by using Godot, you get to actually finish your project. :gowork:

  • Hello world

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    I'm sure you'll reach that goal. I have a lot of respect for all contributors, the community benefits from every bit of the work. As for the tumbleweed, I hope you see plenty of activity soon. Creating a new community is tough because the lack of users makes people hesitate to sign up, and to fix that you need people to sign up. Best of luck!

  • New but Excited!

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    Welcome Clark ๐Ÿ˜ enjoy your stay. I wish you can finish your game :godio:

  • Traveling throw GameDev

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    Hey Herium_Norem! Welcome to the Godot Community! :godette:

    While our site might still have a bit of that new and tumbleweed vibe and not much going on, we're working on it one step at a time.

    May your code be bug-free and your creativity boundless! :gochan: